Learning based on a gamification project: Connecting university education and Chilean geomorphology dissemination

dc.contributor.authorRodríguez-Oroz, Delia
dc.contributor.authorGómez-Espina, Roberto
dc.contributor.authorPérez, María Jesús Bravo
dc.contributor.authorTruyol, María Elena
dc.date.accessioned2023-04-17T20:46:44Z
dc.date.available2023-04-17T20:46:44Z
dc.date.issued2019
dc.descriptionIndexación Scopuses
dc.description.abstractWith the aim of promoting knowledge of geomorphology through a tool that can be used by society as a whole, in a geomorphology course of geological degree project-based learning (PBL) and gamification were incorporated as an innovative teaching-learning methodology. The implementation of the project was based on the creation of a board which incorporated the gamification at the moment of using the created game which proved to be a viable learning tool which contributes to the acquisition of geomorphological knowledge, improves the analytical abilities, creativity and motivation in students. Due to the technological simplicity and economic accessibility of the game created, it is expected that society has the possibility of approaching geology, becoming in a better knowledge of its natural environment.es
dc.identifier.citationRevista Eureka Volume 16, Issue 2 2019 Article number 2202es
dc.identifier.doi10.25267/Rev_Eureka_ensen_divulg_cienc.2019.v16.i2.2202en
dc.identifier.issn1697-011X
dc.identifier.urihttps://repositorio.unab.cl/xmlui/handle/ria/48635
dc.language.isoenes
dc.publisherRevista Eurekaes
dc.rights.licenseAttribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)en
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/en
dc.subjectGamificationes
dc.subjectGeoscience educationes
dc.subjectPopularizationes
dc.subjectProject-based learninges
dc.subjectTable gameses
dc.titleLearning based on a gamification project: Connecting university education and Chilean geomorphology disseminationes
dc.typeArtículoes
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